Commanders!
The Year of the Pegasus continues in Onslaught! This highly competitive, 7v7, Rank-based, arty-less mode has returned with the Season of the Crimson Pegasus. Expect thrilling gameplay and lucrative rewards! Also, there are some novelties.
- The Onslaught Shop: with every new Rank, unlock a new tier of wares that can be purchased for bonds. High-Rank goods include rare vehicles such as the 114 SP2, the Kampfpanzer 50 t, and the Concept 1B.
- Additional Maps: Oyster Bay, Studzianki, and Outpost are in!
- More Onslaught-specific modifiers: extra accuracy for all; proximity spotting range halved and a different base time for being spotted.
- The Hurricane: this Season, you can reach the number of Pegasus Colors necessary to claim this tank with magnificent looks from Annual Rewards at the end of the Year.
Onslaught: Season of the Crimson Pegasus
From January 09 at 00:30 PT | 02:30 CT | 03:30 ET
through February 19 at 23:00 PT* | 01:00 CT | 02:00 ET
*February 18 for PT
Prime Times
Weekdays:
14:00 PT | 16:00 CT | 17:00 ET – 22:00 PT | 00:00 CT | 01:00 ET
Weekends:
13:00 PT | 15:00 CT | 16:00 ET – 22:00 PT | 00:00 CT | 01:00 ET
Contents
ExpandOnslaught Shop
The Onslaught Shop, accessible via the Onslaught screen, offers a selection of valuable items, purchased for bonds and split into tiers tied to Ranks. When you achieve a Rank for the first time, a new tier of Onslaught Shop goods unlocks, and your cumulative discounts on wares of lower tiers increases. All wares are visible irrespective of your Rank.
In the Season of the Crimson Pegasus, the Onslaught Shop wares include:
- Rare vehicles:
- Rare Improved (bond) Equipment: Improved Final Drive and Improved Compressor
- Rare 3D styles
You will have access to items and keep your discounts (all depending on your highest Rank achieved) until the start of the next Season. Therefore, consider making purchases after the end of the Season.
Annual Rewards
Based on your performance throughout all the three Seasons of the Year of the Pegasus, you are given a special in-game currency called Pegasus Colors (up to six per Season, one for each successive Rank you achieve by going up the Divisions). Depending on the number of Pegasus Colors you accrue, you will receive one of the rewards below.
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
- Venting System
- Stabilizing Equipment System
- Innovative Loading System
- Wear-Resistant Gun Laying Drive
- Experimental Optics
- Improved Configuration
- Improved Compressor
- Increased Shell Resistance
- Improved Final Drive
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
- Venting System
- Stabilizing Equipment System
- Innovative Loading System
- Wear-Resistant Gun Laying Drive
- Experimental Optics
- Improved Configuration
- Improved Compressor
- Increased Shell Resistance
- Improved Final Drive
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
- Venting System
- Stabilizing Equipment System
- Innovative Loading System
- Wear-Resistant Gun Laying Drive
- Experimental Optics
- Improved Configuration
- Improved Compressor
- Increased Shell Resistance
- Improved Final Drive
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
- 3 — Iron Pegasus
- 6 — Bronze Pegasus
- 9 — Silver Pegasus
- 12 — Gold Pegasus
- 15 — Year of the Pegasus Champion
- 18 — Year of the Pegasus Legend
During the Season of the Crimson Pegasus (which is the second in the Year of the Pegasus), you can accumulate enough Pegasus Colors (12) to claim the Hurricane at the end of the Year. Stats-wise, this tank is a copy of the CS-63 which is well-known to Onslaught players, plus it has a spectacular 3D style and a special crew.
Battle Mission Rewards
Onslaught features weekly Lucky Chips missions that must be completed consecutively and are exclusive to the mode. Each mission brings you some valuables (like days of WoT Premium Account, bonds, or credits). On top of that, completing a week’s set of five missions gives you a Lucky Chip. Every additional Lucky Chip will automatically bring you a new reward.
Interactive image. Use the slider or and buttons to select the number of Lucky Chips needed to obtain additional rewards. Hover over the rewards for more information.
Completing some missions will also earn you stylish decals and inscriptions.
- Iron
- Bronze
- Silver
- Gold
- Champion
- Legend
Seasonal badges and stripes awarded for reaching the Champion and Legend Ranks are removed from your account at the start of each new Season. To earn them back, participate in the next Season and achieve good results!
Changes to the Maps
The Onslaught map roster is growing, with three more locations adapted for the mode. They are Oyster Bay with minor modifications, Studzianki with a larger depression in the middle, and Outpost with new ways to drive up the central hill. These maps were also outfitted with Points of Interest, and some objects were added or taken out.
Additional arrivals were added to the center part of the map in squares D4–D5 and E4, respectively. There are also Artillery Headquarters Points of Interest in the same squares.
A Comms Center Point of Interest has been added to square D5, as has a small cover for the upper team.
In square J9, a group of rocks has been added, closing off the central part of the map to the Artillery Headquarters Points of Interest from shooting.
Artillery Headquarters Points of Interest are in squares F5–F6, and some stones were added for the safe exit of vehicles.
The base capture point is located in square G7.
In square J6 is a Comms Center Point of Interest.
Another Comms Center Point of Interest is located in square F9.
Cover in the form of rocks was added and flora was removed in squares E2–E3 to balance the sides and make firing more comfortable.
A number of objects in square D9 were removed to make it more convenient for vehicles to move apart at the start of battle.
A couple of objects were removed in square J4 to make it more convenient to separate vehicles at the start of battle.
In squares E5–E6, new objects have been added to the field, and some buildings in the factory area have been removed. In addition, an Artillery Headquarters Point of Interest is located here, and the pit has been enlarged for comfortable play from the position.
The base capture point is located in squares D5–D6 , with an additional small shelter for the lower team.
In squares A5–A6, a structure and some flora have been added. This is also the location of an Artillery Headquarters Point of Interest.
A Comms Center Point of Interest is located in square В8.
Another Comms Center Point of Interest can be found in square B3.
There are new objects for cover from enemy fire at the Artillery Headquarters Point of Interest in square E5.
Another Comms Center Point of Interest is in square F6.
Squares C2–B3 have new cover that allows tanks to reach Artillery Headquarters Points of Interest more safely.
The base capture point is located in square C3.
A Comms Center Point of Interest is located in square F3.
In square C6 is another Comms Center Point of Interest.
Six Onslaught maps underwent various balance adjustments. In particular, the base and the Points of Interest changed their position on Overlord, and the city blocks of Ensk received an additional Point of Interest.
Capture an Artillery Headquarters to unlock the "Artillery Strike" Tactical Skill which allows you to make a targeted strike that damages enemy vehicles and stuns both enemies and allies in the zone of effect.
Capture a Comms Center to unlock the "Divisional Radar" Tactical Skill which reveals all enemies for 3 seconds on the minimap.
The Himmelsdorf map was phased out of Onslaught for a re-work, and will return in the future.
Additional Combat Modifiers
The existing Onslaught-specific combat modifiers (25% to starting HP of all participating vehicles and halved consumable cooldown time) have performed well: They let you play more boldly and take more risks, and helped to rebalance the Role Skill system.
In the Season of the Crimson Pegasus, more modifiers will be introduced.
- Gunplay has been made more convenient. With a flat decrease of gun dispersion by 0.15 m per 100 meters for every participating vehicle, everyone will have significantly better chances at hitting their opponents.
- Spotting mechanics have been adjusted to allow for more unexpected maneuvers and tactical surprises.
- The proximity spotting radius has been halved (compared to Random Battles) and equals 25 meters.
- The base time during which a vehicle remains spotted by enemy vehicles (according to the standard game mechanics) is set to 3 seconds, compared to 10 seconds in Random Battles.
Equipment, crew Perks, consumables, Role Skills, and Points of Interest affect the base time during which a vehicle remains spotted as stated in their descriptions. Only the base time is changed (from 10 seconds down to 3 seconds).
Jump into your favorite researchable and Collector Tier X vehicles, Commanders! The time for intense action and bold tactics has come again!